Sorcerer

Magic, Intelligence and Will-power

OVERVIEW

SORCERERS often rely on their instincts and intelligence. Some are born with innate magical abilities while others need to study and train. They were able to wield magic by means of studying or harnessing powers from supernatural sources around them. When in the field of battle they do not hesitate to unleash their powerful magic, defeating their enemy even from afar

MARAH (Female)

Role: Sorcerer/Support

Attack Type: Long Range

Appearance: The diwatas appear as regular human beings except for some distinct features. They do not possess a philtrum and they are absent of any wrinkles on their body. They also seem ageless. They're considered to be one of the most beautiful beings. The color of their skin is pale, which during pre-colonial times many believed to be a sign of supernatural abilities. She is wearing a white dress and flowers on her head.

Skills:

  • Woodland God (Passive Skill) - Diwata receives a blessing from the forest god every 30 seconds. In 4 seconds after taking damage from enemies, Diwata receives a barrier and slows down enemies beside her.

  • Doe Restoration - She has a deer with healing antlers, the player needs to focus the skill on an ally. There is a range for the position of the deer, if it is too far away from you the deer will return and cancel the healing, while the deer heals Marah is also included in the heal. For example, she sends the deer to her ally to heal with 5% HP per 3 seconds. She can heal herself when she casts the skill in the air or when she doesn't use it on her ally (the heal is higher when it’s only her, it can be 10% HP or 8%).

  • Forest Power - Diwata casts a spell and unleashes animals from the forests and takes damage to nearby enemies. Enemies slow down for 3 seconds.

  • Ultimate: Deadly Flowers - Diwata summons deadly flowers from the forest upon nearby enemies. Magic damage increases and also healing nearby allies 10%HP

*Upon completing Marah mastery, Kadaklan will unlock.

KADAKLAN (Male)

Role: Sorcerer/Support

Attack Type: Long Range

Appearance: Kadaklan is a forest deity who appears to be a youngster but is actually a hundred years old. He is riding a huge panda and carrying a wooden staff. He has white hair, pale skin, and has a leaf on his head. He wears simple clothes and a brown scarf.

Skills:

  • Woodland God (Passive Skill) - Kadaklan receives a blessing from the forest god every 30 seconds. In 4 seconds after taking damage from enemies, Kadaklan receives a barrier and slows down enemies beside her.

  • Deer Restoration - He has a deer with healing antlers, the player needs to focus the skill on an ally. There is a range for the position of the deer, if it is too far away from you the deer will return and cancel the healing, while the deer heals Kadaklan is also included in the heal. For example, he sends the deer to his ally to heal with 5% HP per 3 seconds. He can heal himself when he casts the skill in the air or when he doesn't use it on his ally (the heal is higher when it’s only him, it can be 10% HP or 8%).

  • Forest Power - Kadaklan casts spells and unleashes animals from the forests and takes damage to nearby enemies. Enemies slow down for 3 seconds.

  • Ultimate: Deadly Flowers - Kadaklan summons deadly flowers from the forest upon nearby enemies. Magic damage increases and also healing nearby allies 10%HP.

CORAZON (Female)

Role: Sorcerer

Attack Type: Long Range

Appearance: A Mangkukulam, although it is not seen often, looks like an ugly old woman with long greyish hair, and long dirty nails. Her clothes are always plain and/or dark colored with chants/curses embroidered. She always carries creepy dolls, either made from dry wheatgrass or wood and is stabbed with nails or needles. Her teeth are all black even her tongue. Her eyes turn full black whenever she does rituals. Her back is slightly bent.

Skills:

  • Puppeteer (Passive Skill)- When casting other skills, this mage hero will collect up to 4 bars of strands of hair. Then, she will produce a stringed puppet that will help her attack. The damage dealt by this skill increases as Corazon’s level goes up. Moreover, enemies near a killed opponent that receive damage from Corazon’s puppet are also cursed by this spell.

  • Dolled down - Corazon marks an enemy using a basic attack and then launches her puppet in a designated area. Striking it with a needle can stun nearby opponents for 2 seconds. Corazon can only adjust the position of her puppet once while only dragging the marked opponent the same way her puppet is moved. The doll acts as a conduit of pain, transferring the actions performed on the doll onto the enemy’s body.

  • Glim - Casting this creates a circle of 6 candles around an opponent, burning the enemy and her nearby allies with a black flame for 5 seconds, dealing 10% magic damage. Corazon increases movement speed for 2 seconds.

  • Ultimate: Black Magic - Corazon temporarily disables her second skill in exchange for her ultimate. Rather than using the six candles to the enemy, she will use the black flame from it to create a potion which she throws in an area. This will release a shadow that stays behind the enemy for 3.5 seconds, it deals 5% damage (increases with Corazon’s level) and slows the enemy for 1.5 seconds. If enemy heroes inflict CC effect on Corazon during her Ultimate, they will be silenced for 1.5 seconds. This effect has a cooldown of 4 seconds. She will be able to use her second skill again once the shadow entity is gone.

NOTES:

  • Being silenced will not be triggered if the enemy hero that applied the crowd control effect was not in Corazon's attack range.

  • When Corazon is stunned, her first skill and Ultimate can be canceled.

  • Corazon’s first skill cannot be purified (if there will be a spell-like that) but it can be canceled if the enemy moves away from Corazon’s range.

*Upon completing Corazon mastery, Carisimo will unlock.

CARISIMO (Male)

Role: Sorcerer

Attack Type: Long Range

Appearance: A tall man with dark-colored skin and a body that seems to be on fire. Its eyes are not normal like the people, it is glowing and when you look in it you will feel the fear crawling in. He also wears hooded clothes to hide from people whenever outside but wears bahag during rituals. He is filled with markings on the body which seem to be chants or curses. He has no hair on his head and his ears are not human-like.

Skills:

  • Puppeteer (Passive Skill)- When casting other skills, this mage hero will collect up to 4 bars of strands of hair. Then, he will produce a stringed puppet that will help him attack. The damage dealt by this skill increases as Carisimo’s level goes up. Moreover, enemies near a killed opponent that receive damage from Carisimo’s puppet are also cursed by this spell.

  • Dolled down - Carisimo marks an enemy using a basic attack and then launches his puppet in a designated area. Striking it with a needle can stun nearby opponents for 2 seconds. Carisimo can only adjust the position of his puppet once while only dragging the marked opponent the same way his puppet is moved. The doll acts as a conduit of pain, transferring the actions performed on the doll onto the enemy’s body.

  • Glim - Casting this creates a circle of 6 candles around an opponent, burning the enemy and his nearby allies with a black flame for 5 seconds, dealing 10% magic damage. Carisimo increases movement speed for 2 seconds.

  • Ultimate: Black Magic - Carisimo temporarily disables his second skill in exchange for his ultimate. Rather than using the six candles to the enemy, he will use the black flame from it to create a potion that he throws in an area. This will release a shadow that stays behind the enemy for 3.5 seconds, it deals 5% damage (increases with Carisimo’s level) and slows the enemy for 1.5 seconds. If enemy heroes inflict CC effect on Carisimo during his Ultimate, they will be silenced for 1.5 seconds. This effect has a cooldown of 4 seconds. He will be able to use his second skill again once the shadow entity is gone.

NOTES:

  • Being silenced will not be triggered if the enemy hero that applied the crowd control effect was not in Carisimo's attack range.

  • When Carisimo is stunned, his first skill and Ultimate can be canceled.

  • Carisimo’s first skill cannot be purified (if there will be a spell like that) but it can be canceled if the enemy moves away from Carisimo’s range.

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